Grand Space Opera 3D Entry: Fred Bastide


#181

Hi Fred,
I just came across your Space Slugs. I like it very much!
I just wanted to say, that my entry will feature also a few slugs, but they are not used as a character, as in your work, but as some kind of interplanetary spaceship. So I hope nobody is offended (in fact I read of your work after finishing the basic skin textures on my wip slug).

Waiting to see more of your great concept.

Michael


#182

Hey nice work so far the models look great. I like the debris field idea, it works well in this context. Good luck !


#183

the hedgehog textures are 90% finished.

Of course, due to the mirroring process, the decalcs are inverted.


#184

texure 90% finished.

little parts not done yet.

Onthread: no problem, your slugs are completly different : )


#185

All of your work is looking great so far, everything has this great sense of humour about it.

Great work!


#186

Hi texxx

Your textures are wonderful, I have to move onto my spaceship soon,

looking forward to seeing your final iamge,

nice work!

check my link

Patina!

http://www.cgnetworks.com/challenge/grandspaceopera/view_entries.php?challenger=5288


#187

hey texx well done:thumbsup:


#188

awesome texturing mate! i spent ages trying to get that metal joint work look happening with square joints on my ship… in the end i used a different shape, but it takes time!

good work!


#189

composing process.


#190

Nice work! I like the implied cartoony motion coupled with the realistic texture detailing.

Good luck to you!


#191

Yeah really photorealistic, i can’t wait to see the shole scene in movement…it looks a bit static in this picture…just some motion blur or photshop effect to add in the future… it looks very good man keep going !


#192

the new updates are really amazing. you can make a short animation with these. the texturing are very professional and your serious too. different threads and different ideas and different personality. i like it.


#193

Texturing skills beyond belief…u know your KUNG FU friend…congrats… :bounce:


#194

Some of the mapping is not totally in line with the ships lines,It;s pretty clear,you can see this on the sides.But still some cool work,and overall a real nice entry.Good modeking and the textures are still nice.:slight_smile:


#195

lol this is soo insane I love it… Keep it up!


#196

what a quality…:drool:
what is the render engine


#197

visualact.com -> rendered with vray 1.09.


#198

Great work !

love every bit of it !


#199

just super :slight_smile: ! I like it a lot !!


#200

A little update.

Some adjustements with the atomic hedgehog (head direction and size of the foot), and a slugtroopers integration test.

the slug troopers will be VERY little on the final 300 dpi render.

(the pictures are issued from a 4096 x 4096 version).