Yeeees! perfect playboy and artist!..but am i still your stella e passione? bello sei non ancora sposare so…
Grand Space Opera 3D Entry: Francesco Paduano
You are always my star
Unfortunately as all the stars also you are too far, so I only have to be conter to admires you
Baci Baci my star
huh what amazing amount of detail! ficolo very nice man!
Finally the modeling! :bounce: I love it! I’ll keep a close eye on you and I’ll learn mhhahahaha! Keep it up!
I cannot believe the detail in this image. Wow. You even made little tiny windows!! What is your plan for adding in all the mosslike plants/??
Amazing details …:buttrock: Bump mapping from your mothercard’s computer photo ?
Borro: My friend!!! You are studying? :curious:… Thanks
WazaR: I’m working on it… stay tuned…
ciphe: hehehehe… No my car key chip…
detial is very nice.
Stunning level of detail there! Modeled or displaced?
Actually level modelled
Man, that is cool.
I can’t wait to see the whole thing all light up and stuff.
After the contest I think you need to create an animation of it blowing up.
Imaginr all the little part flying through space. It would be beautiful.
Hey… I arrived here a bit late… but what I found here… ? a true good and true interesting concept… and for sure, a true talentuous artist…
All of that is so much interesting… cheer Francesco…
Now, one thing is sure… I don’t forget this thread…
reminds me of halo
only because ive been playing halo 2 for 6 hours strait
keep it up
KOryH: Ciao my friend I promise you after the contest I will make the possible to create an good animation, job allowing
Ciao KOryH I love your wip
Lemog:very thanks for your words…
dark-elf2:it is remembered Halo, even if in it has it the structure is a ring while in my case it is an arc.
Inpressionante ! complimenti !
Is really amazing, like the concept sketch the model too is extremely accurate and detailed :applause: wonderful work.
Great start on the buildings of the arc! The texturing and colors looks good too!
KBytes of encouragement and inspiration to you! :bounce: