graga: hmm… really don’t know can go wrong with the tutorial, but remember that I tweaked my mountains a lot with FDD modifier and than more as editable poly. And to have a good base for the tweas you need to have a good displacement map… maybe you made too big differences in white and dark and too “strong” borders betwean colors. Make more smooth gradients, but some harder borders are also necessary for same cliffs and peaks, just not too much of them. And as far as laser shots are concerned you are probably right, but remember that it’s just a part of a great battle so some shots come from the units which are out of the view:)
Climax: yap, thanks mate! and remember about those beers when we will meet in some ILM like company:twisted:
AgentPrometheus: heh, it’s creazy and I wanted it to be like that. I’m glad you don’t think that this chaos crushes the picture