Grand Space Opera 3D Entry: Artur Malczyk


#861

Thanks for your support… I did a last test, just mixed both versions:) stay tuned…


#862

Good Luck :thumbsup:


#863

Here is the third and for sure last update. I think I will submit this one as my final, final, final one:) but I would like to know your opinion which one of the 3 pictires is best…?


#864

Congratulations Arturro for your final image!

p.s. I would say I prefer the first one. It seems more vivid to me, and I am not able to see so many differences between the second and he third, maybe because I’m tired.

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#865

That´s what i call WAR! :bounce:

Great Pic man! I love it realy realy realy !

100% Vote by me :wink:

Good luck! …and that´s 4 sure… the next challange awaits us :wink:
See U


#866

Well done Arthurro, The chaos there is outstanding!!:thumbsup:

I`m suprised, becouse the image looks very good, you have covered well the mistakes in fire and smoke, and fog. Only the perspective or the camera setup is a bit strange, and tere is maybe too much dirt on the armor of the soldiers.
But finaly, have some rest, like i have, and beer of course;-)


#867

CONGRATZ MATE FINAL! :slight_smile: IT LOOKS AWSOME! I WOULDENT CHANGE ANYTHING I see here GREAT CHAOS! :slight_smile:


#868

Very good arturro! That’s one hell of a battle you got there.:beer:


#869

Niiiiice :thumbsup:

This is a verry good version :slight_smile:

I whish you the best luck for the final :bounce:


#870

Hi Arturro!
The last one is OK!
I think that Your compo needs a bit more contrast-but i know that The FineTuning can be really hard:). While assembling my work i found that all details separately look really nice but fitting all the stuff to the same scene can be really difficult…
Anyway-gongratulations!
U did it really well
:applause: :applause:


#871

Thanks my friends!! What a nice feeling ehwn you calmy drink a beer and your computer is sometomes off:) I will prepare some layers sets to show how I did it, and show it later today.


#872

Hey Artur, that final image is really impressive! I’m glad you got something finished without needing to rush, it is obvious that you have spent a lot of time and effort getting this right and wish you good luck in the judging! Cheers :beer:


#873

sorry! double post issue, everyone is looking at your thread and the whole thing has gone ape. But saying it’s good is worth saying twice I suppose!


#874

lot of chaos…i like that…goodluck:)


#875

• I just Amaze myself with all the greatness of detail and amount of great work you have done Artur, I am very happy to have found you here in this challenge and hope we can meet again in the CG World, Keep rocking man, I wish u the best in the voting part, but I am sure we have all allready won something more important than the price of this challenge…Friendship :thumbsup: :beer:


#876

well done dude, you made it

the final scene is insane… it looks like something that would take 200 ppl at ILM to create, but u did all on your own…
sick!

congratulations dude… well earned!


#877

This is a very impressive, I hope all of your hard work and dedication pays off, which I’m sure it will. See ya next time

Ryan


#878

M477: thanks mate! I’m happy that you like it:)

jdsb: yes… chaos:twisted: that is what battles like:buttrock:

Climax: thank you my friend! For sure we have won much more! I have learned here more than during all my previous cg things. And Got into a great community(it were my first posts on cgtalk):beer: And yes, we will meet, not once I suppose:) Maybe we’ll be doing together some cg fx to some movies… spider man 15 or something:twisted:

Versiden: thanks for kind compliments, I also wonder how I did it… and the bigger question is why they didn’t get out me from my university, as my activity there was nearly null:)

enochian: It has payed off my friend. No prize can be better than new experience, new skills and new friends!


#879

CHECKMATE mate:)

This I would call “Chaos Of Annihilation”:twisted: great work my friend… really great!


#880

Ok, here is my work breaked inpo parts:

  1. starfield with planets, sublayers:
    • stars
    • space dust color 1
    • space dust color 2
    • planet 1
    • planet 2
  2. clouds with atmoshpere, sublayers:
    • painted clouds 1
    • painted clouds 2
    • atmosphere
  3. terain, city, fire lights, a few ships: one rendering
  4. Particles: fire and smoke. Only 3 rendered effects, later processed in photoshop ot make different effects.
  5. Fog and glows1 and background battle, sublayers:
    • render of the background lowpoly air battle
    • distance fog(used rendered z-depth)
    • blue engine glows to the ships from the previous render
    • yellow engine glows for the ships from the previous render
  6. Far middleground landing operation - two renders(combat probes with ships on the ground + ships in the air)
  7. Blue engine glows for the units from the previous render.
  8. Middleground rendering - one render with lights for the fire and engines.
  9. Rendered particle fire and smoke processed in photoshop.
  10. Fog and glows, sublayers:
  • middleground distance fog(from z-depth)
  • blue engine glows for the ships in the previous render
  • blue glows for the ships on the next render
  • yellow glows for the ships on the previous render.
  1. Air units:
  • one render of air battle.
  • one render of the two taking off dropships.
  1. Foreground render with lights.
  2. Painted dust.
  3. Additional lighting and glows, sublayers:
  • copies of the previous render with different saturations/hues/high brightness, and used mask to unhide certain elements which I wounted to “lighten” more
  • ble engine glows for the air battle
  • dust from the close 2 engines
  • blur from the close 2 engines
  • blur from the engines of the dropships
  1. Last touch:) sublayers:
  • red laser shots
  • green laser shots
  • air battle trails.

that’s more or less it. In case of any questions feel free to fire them:) real making of later…