hey guys :
, so im looking for an answer , , hopefully i find one
,as you see im not good at math , so i dont know the operation that makes a range of values of a height map which is (0 - 256) to be … squashed maybe ? all the way to be between a range of values from 0 -1 ,
so let say as a test i made the value of the glossinsess at 0.75 , so later on i needed to make height map (which is 0 - 256) but the maximum white value should be at a value same as the spinner value of the glossiness in this case 0.75
what the maximum white should i use to make it same as 0.75 ?
i hope you got the idea of the question