Yea, I am working on my first GI interior, a full interior. I am using a sky map because the front of the store is glass. I have found it very strong as you can see (it set to .1 and I still have blowout). Why does the sky cause such a hard shadow?
I have 3 point lights in the middle of the room and they are set at .2 or .3 intensity and that is it. All 3 point lights are set to “normal” for their GI setting.
Any advice.
SH