All,
I know different benchmarks will yield different results, but “about” how much faster is FPrime than LightWave’s native renderer?
I’m rendering out GI character animation that’s pretty optimized for quality & speed, but 2 hours a frame is hurting my mojo and would be a huge issue on longer format productions.
Is a speed increase of 3X (I’m guessing wildly) realistic?
Realtime adaptive rendering isn’t my main concern, but would be a nice bonus if FPrime is a screamer.
BTW, I’m currently using (and like) the the fake SSS chanlum shader. Any decent alternative in FPrime since it doesn’t handle LW shaders?
Thanks. -Mike

