Hi All,
I understand that getting rid of the ecosystem flickering involves increasing the Texture Filtering setting. I’ve set mine to 25%. It seams to work just fine when you’re rendering it straight from Vue 6. However, I need to render my scene in Max 9/ Vue6 XStream, but the Texture filtering doesn’t work from there. I’ve attached the renders for you to see what I’m talking about.
Has anyone come across this yet?
Best,
Anthony