Gamedev: Creating a sci-fi weapon for Space Engineers with Natiq Aghayev


Hey folks, I did a talk on ‘Czech Week of Innovation 2017’ held on 27th of May in Keen Software House. Covered some basics of our workflow, some theory and technical tricks. I hope it will be interesting to anyone interested in creating art for games starting from initial idea to a final game-ready model.

A few screens: