Hello,
I’m managing the production of a post-apocalyptic RPG mod for Doom 3. We’re currently developing a proof-of-concept in the form of a small fictional town called Springhill, which we are using to demonstrate core game concepts and build up a library of re-usable art assets. The first public demo will be released mid January and polished up over the spring (as more features are implemented), while final development will take place throughout 2006 and likely into next spring.
www.groundzeromod.net (currently just the most recent design document, website coming)

So far about 15 college students (and recent graduates) from Europe and the U.S. have contributed work, including Shepeiro from here at CGTalk. We’re looking for some additional 3D modellers, animators, and texture artists to collaberate with us in creating a compelling visual atmosphere that communicates the game’s core themes. Our game takes place in a “future of the fifties” alternate timeline following nuclear war, inspired by a number of post-apocalypse and timepunk games/movies including Fallout, Six String Samurai, Mad Max, City of the Lost Children, Brazil, etc.
(some environmental concepts):


Concepting is virtually complete for the characters and environment (although some interior design and unique building concepts are missing). We have one character WIP, and would like to get an additional 2-3 implemented by our January release. There is a number of map decorations and interactive objects to be modelled (furniture, power lines, signage, clutter) that will help flesh out the environment. Lastly, some dedicated texture artists are desired to give the gameworld a consistent look and feel. A specific list and timeline is available internally.
We’re currently creating a set of 10x10 foot “building blocks” to arrange into various background structures before modelling unique structures. Some in-game shots showing a few of the assets we have:


And lastly, a couple character designs you would be working from:



That’s it from me! Sorry for all the huge images, I’ll remove or rescale them if there is a problem. Feel free to leave replies here or contact me by email:
Cheers!
