Doom 3 Fortress is looking for a talented game asset modeler.
Your responsibilities will be creating a wide range of map models for the level design team. You will work closely with the level designers as you aid them in bring the Doom 3 Fortress environments to life. In addition you will be working on some misc. objects such as backpacks, detpack and medpacks. You will be working with not only static models but animated meshes. Our skinners will also aid you in your creative process.
Qualifications:
[ul]
[li]Ability to model detailed High-Poly Objects and Sets for Next Gen engine tech.[/li][li]Experience working in Sub-D, Nurbs, or other High-End modeling formats.[/li][li]Good sense of detail.[/li][li]Familiarity with Quake technology art pipeline.[/li][li]Good knowledge of creating normal maps.[/li][li]Familiarity with animation.[/li][/ul]Also GTK Radiant experience is a +
Scripting knowledge also a +
Interested? Email Photeknix - photeknix@cox.net
Please include links to portfolio or links to some of your resent work.
[www.doom3fortress.net](http://www.doom3fortress.net/)
Hope to hear from you soon.