Defense Command is looking for talented individuals to fill vacancies in our team roster.
Def-Com is a third person team strategy game set in a far post apocalyptic world where factions of humanity are locked in a titanic struggle for dominance and survival.
We have a good ammount of media to show. Please keep in mind that 5-20 of each model will be in a group, so they must be fairly low poly.
http://www.defensecommand.com/images/3dimages/DC_chariot.jpg
http://www.defensecommand.com/images/3dimages/DC_archer.jpg
http://www.defensecommand.com/images/3dima…DC_Engineer.jpg
http://www.defensecommand.com/images/3dimages/DC_Trooper.jpg
http://www.defensecommand.com/images/3dimages/DC_storch.jpg
Vacancies:
2D Positions:
–Character Artist - Artist must draw illustrations and sketch game characters in a lifelike fashion
–Texture Artist - Artist must make skins for 3D models and/or textures to be used by level-designers.
3D Positions:
–3D modeler - Modeler must be able to make models for level design and/or units/parts of units.
Misc Positions
–Music Composer - Musician must be able to create appropriatly themed music both for in game and menu level environments.
–Writer - Writer must be able to create works of fiction canon to the Defense Command universe. Works are of varying length but usually between 500 and 2500 words.
If you are interested in any of these positions, please contact us or, to skip the site visit, contact me at ductonius@xenoworks.com or MSN at ductonius@hotmail.com.
Mail with questions, comments or suggestions is always welcome.