Hello everyone!
We are a team called “OldInfants” (site will be up soon…)
(movies at the end of this post
)
We are working on a quite unique game - it’s a combination of a board game an an FPS game.
The project is non-profit, and we do it mainly for learning and showing it when trying to apply to real gamedev jobs 
My point is - we are in great need for:
- GUI artist
- Quake3 model artist (we need special animation sequences, such as, “cast_a_spell”)
- Quake3 level artist (you can use any tool you wish, just make sure all models/texture is original)
if you feel you can hold one of those positions, please write me to yoelshoshan@gmail.com, or msn - yoel_shooshan@hotmail.com!
our coding+music+storywriting are advancing in a VERY good speed, and are pracitacally very close to end.
(for example, me, as the coder, have only optimization and networking to finish)
Now, watch some movies recorded live from the game (the video capture app drops more then 25 frames-per-second…)
all of the movies need divx3.11a codec - you can download it here:
http://www.argon-soft.com/Download/…vx_311alpha.zip
or simply google for “download+divx 3.11a” 
shows a player get burned because of “cowardness” (one of the rules in the board gameplay…)
http://legion.gibbering.net/zedus/BurnPPL3.avi
http://legion.gibbering.net/zedus/NewCheckersPPL.zip
the movies are quite outdated, once you contact me, i will send you the latest playable demo 
we ARE using quake3 characters and level formats, but here are few reasons why this cannot be called a MOD:
-
ALL code was written by me.
-
There is per-pixel-lighting done with GPU which didn’t exist in quake3… (but does in doom3 lol )
we are VERY serious in finishing the game, please participate if you can!