Wow Stefan, you’re modeling and texturing look very nice and you’ve done an excellent job of polygon distribution. I’m really digging this environment.
Now that I’ve said that, the biggest crit I can think of is that this environment looks more like a building then a vehicle. I say this mainly because the textures have more of a stony, concrete look to them as opposed to a matte metal feel. Thinking of how vehicles are built, I think the “bump” value needs to be toned down somewhat.
Of course since this is still a WIP, I’ll reserve final judgement until this is further along. I DO look forward to seeing what you have in store! 





