have you read ORIGIN from Jemas, Quesada, Jenkins, Kubert and Isanove
i would like to model wolverine before weapon X
when he lived in Canada and he was young.
i’ve made a concept (inspired in an Isanove’s art)
have you read ORIGIN from Jemas, Quesada, Jenkins, Kubert and Isanove
i would like to model wolverine before weapon X
when he lived in Canada and he was young.
i’ve made a concept (inspired in an Isanove’s art)
Face look really nice. I never saw yearlier this technic of face modelling. You start from line, and later what, splines or polys?? anyway, looks really nice. Keep working on it.
Take care
I always start by a profile, after that I extrude the face to build the rest, from the nose to the neck.
I feel I need to improve the features of the face.
Great start, i think you should make the head one slight tad wider at the top of the head, but make sure he has that beasty look. 
Looking good, especially with this “shop” hairs:thumbsup:. You could use them in the finale hair style. Give us more !!
i think with this poly limit (8000) i’ll use several planes with alphas for the hair.
more views…
Good Job so far! I can only guess you’ll be using the bone claws, which should turn out awesome. Keep up the good work.
yes! i would like to do the bone claws, including some blood around the knukles and the fingers.
It´s shaping up nicely!
Though I think you should have a look at the topology around the corners of his mouth. You´ve got some dents there, that look a little strange.
Also, I think the polybudget for this comp has been changed. The new one is set to 15000 (!!) tris. Just thought I´d let you know…
15000 tris!!!
i didn’t know it!!!
thank you very much,
wow! it’s a great change to the challenge.
like it, but any chance of seeing the low poly wire? unsmoothed i mean.
EDIT: btw you know canada isnt all snow right? we have a summer and fall and blah blah blah like everyone( ? ) else