Bit of a copout as obvious what his weapon is going to be…
Will post concepts when ready.
cheers.
Bit of a copout as obvious what his weapon is going to be…
Will post concepts when ready.
cheers.
Man…an image of this character wieding a phone for a weapon is pretty cool, I think. He could use the cord to toss the phone out then snap it back to his grip.
On a totally different angle…I thought of a female version with a finishing move named none other than the Star-Sixty-Nine! 
I get too much spam mail, I suppose.
I guess another ‘Huge Muscle Bound’ character in this comp won’t hur’t. ha!
Wanted something simple, as I think the character designs in Street Fighter are some of the best. Hence, something simple…

cheers.
Maybe this concept…
http://www.homestead.com/qmisfits/files/images/alexander2.jpg
cheers
Edit: Prolly not clear in the pic, but the old school phone system is 2 tin cans and a piece of string.
Edit2: Removed image for 56kers.
Think I got the eyes sorted (and yes, I gave him a pony tail as well).
Character sheets next, then to the modelling.
cheers.

character sheet. modelling next.
cheers.

stuff-
[color=white]- anatomically incorrect, but that’s okay. Going for silhouette 
That’s crazy! Is that what happens to you when you use the phone in a thunderstorm? Looks like he’s been surgically combined with a shaved Silverback. And just think how frustrating poor old Alexander Gorilla Bell would find his own invention now. Can you imagine him trying to punch out an SMS on a new cell with those hands?
Keep it coming. I like where this is going a lot.
cheers
-O
cheers obelisk.
update.

cheers.

looking good so far. will you be modelling the hair/facial hair as a solid part of the mesh, or are you going to add it in over the top? there’s such a high polycount on this comp that you could probably afford to continue the loops you’re terminating in his forehead.
keep it coming man.
cheers
-O
cheers obelisk.
Update:
I think the lights/shadows are falling okay now. Spent way too much time on the eye area. Still not happy with it though. Whatever. Running out of time so no more mucking around 
Moustache will be solid, like the hair and eyebrows. The beard will be alpha mapped because it’s more curly.
Still heaps to do…
cheers.

awsome character design man.
the arms might be a bit over the top thought.
can’t wait to see how u pull the rest off thought 
ta guys.
update: Roughing out.
I think the silhouette works and the contrasts between large (arms) and thin (legs) works well.
Still lots to do. Currently at 3,898 tris… don’t know how you guys work high poly. 15,000 tris is heaps.
cheers.

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