GAC #11: Aleister Crowley - the witchmaster


#1

I asked bentllama to delete my other thread (thanks).

I’ll start with historical character: legendary magick master Aleister Crowley. I’ll post description later.


#2

omg… i was thinking of joining up and doing crowley… heh… oh well…
am real curious to see how you go about him… deffinitely looking forward to this…
all the best…


#3

That’s odd. I was going through historical firgures and thought of Crowley as well. Will be watching this one.

Good luck!


#4

I wrote complete description and Firefox crashed :wink:

[color=Silver]Description: C[/color]rowley was cloned in the middle of XXI century. He was able to continue his magical researches, but now he also experienced the power of modern technology. I want to show magician of future world, with cyberpunk implants, stimulated muscles, etc.

Game: Very simple. A combat with other warriors to rule the world. Only this can satisfy soul with strong urge to knowledge and power.

Age: unknown
Height: 1,75 m
Weight: 75 kg
Hair: none
Weapon: Bare hands and witchcraft
Fighting style: hands and legs in close combat. Magical attacks from the distance.

I’ll post concepts as soon as possible.


#5

I did simple sketch. Yes I can’t draw :wink: Tomorrow I’ll start modeling.


#6

head so far… What do You think? I wanted him to look like a ‘sun of a beach’ or something… :smiley: about 1,2k without eyes.


#7

body building…


#8

Start nice. But With final crits I will wait to textures time :). Till now, as I say You earlier, Ears, and in my opinion hands are too long. But it could be the fault of perespective. Give us a mesh please. Any way, smells good. RUN FOREST RUN :slight_smile:


#9

As You wish. Arms and hands are just blocked, next I’ll add some details… Ears are fixed. Here is mesh in front view (3312 tris without eyes):


#10

Everyone, thanks for comments :thumbsup:. 5362 tris so far. Legs are just blocked out.


#11

looking good. really nice figure work, and i dig the armoured legs. my only worry is that we’ve lost alistaire. this guy seems too clean and buffed to be the dark master. maybe you could remedy that with occult tattos in the texture or something. and maybe he could have a succubus, or an inccubus sidekick who sits on his shoulder. meantime, great modelling.

keep it coming

-O


#12

Thanks, I’ll give him a tattoo on forehead, a staff and some other magical stuff. Maybe beauty render with spell casting or something… We’ll see :wink:


#13

Looking really nice. Give us some mesh of all character. Still keeping thumbs for You dude :slight_smile:


#14

wip … wip … wip


#15

Looking good over here. Your geometry is looking really tight, and yeah, the tattoo makes him Aleister again. My only worry is that he must spend a lot of time at the beautician to pull off pants that are slung that low. I’m planning pubic hair up to the navel for my guy. I dare you to give Crowley a ‘snail trail’.

Keep it coming man.

cheers

-O


#16

Thanks! I’m glad You like him :thumbsup: , but I’m not sure what You mean with ‘snail trail’ :shrug: , english isn’t my native language, I’ve learnt it by myself at home :curious:


#17

‘snail trail’ describes a rough line of hair running from the genitals to the navel, or belly button. waxed by most ladies, and worn proudly by most blokes (at least in australia). i imagine it’s a rarely seen phenomena in poland, given the avarage temperature.

BTW: you’re english (like your modelling) is exceptional. ‘snail trail’ is a term that probably only exists in melbourne, australia anyway.

Cheers

-O


#18

Hehe, here is quite warm today, about +5 degrees ©, and no snow at all. A week ago we had about -5 and 10cm of snow ;). But in summer 30 degrees isn’t rare temperature, I don’t live on a North Pole ;D

Sure, I’ll give him a snail trail ;D

Thanks!


#19

Looking nice so far.Its difficulty to crit when something looking really good. Only one I dislike its arms. I think they should be a bit bigger.More massive. If smoething more I’ll fing i left you on GG.
Sayonara /or something like that :slight_smile:


#20

Few touch-ups here, and there - 9991 tris including staff.