Here is some recent work in progress. I am sad to say that I won’t be doing my original camera move through the wall and to the outside to reveal the tower. Due to time constraints I had to cut this a bit short so that I could finish in time. Anyway, the new shot involves the camera moving through the room and up to the window to reveal the tower in the distance in the middle of a storm. These images are the finals for this part of the shot, they are color corrected but are lacking depth of field and heavier post work. I have rendered out an alpha for my glass window because it is somewhat nonexistent at the moment. I will be comping the glass window on top later once I have the exterior, which will also be rendered separately and composited using the window alpha. At the moment I am waiting for renders and working on an expression for water drops randomly falling along the surface of my window.

