FXWars! Collapse: Narrows Bridge 1941


#1

Whew taking a break from Hardcore Modelling Challenge…:slight_smile:

I would like to try to resimulate the collapsing of the Tacoma Narrows Bridge in 1941 due to wind frequency.

Here is a very quick test to see if I could even get in the right direction, so I think I know how I am going to solve this one and I will be going for a realistic, but CG rendition.

…and here is the actual footage on YouTube.

http://www.youtube.com/watch?v=WPnbpuG3T0I

D,


#2

Collecting more information.

Technical Data:

http://en.structurae.de/structures/data/index.cfm?id=s0000074

May also be useful for other structures.

Google Earth Image of the actual bridge which was replaced in 1950, for sense of scale and geography:

D,


#3

More references:

D,


#4

Looks like a great start, preparation is very important and as far as i can see you’ve got lots of useful reference material so far, keep at it!


#5

Oh man, I am having two issues:

  1. I have to work out myself, as it is only a decision thing, but I am not sure if I want to use nCloth for the bridge or “shatter” dynamics. Both are giving different results, but are not really realistic.

  2. The splash does anyone have a good tutorial for this large scale kind of splash in maya or after effects. I have done an extensive search in google, but came up near to empty handed. I have to be honest in that there does not seem to be that big of an online community for after effects and tutorials like for 3D - it feels like the after effects gurus want to stay ahead of the rest…but maybe it just be a terminology issue in my searches.

Scene file will be uploaded on the weekend…

Thanks,

D,


#6

Hi Diabolos,
have you tried real flow?
you can get a full trial version i think now from here
http://www.nextlimit.com/realflow/try.htm

cos if you do it in maya you will definitely need to add some particles
ontop of a like a ocean wake effect

thats a pretty big job youve got ahead of ya tho!

hope it goes well


#7

Thanks, I already had my 15 day trial a while back though :sad: and it’s quite pricey IMO. ILM uses Maya particles (at least up til Pirates 2 and 3), so I think I am going to have to keep experimenting and searching. I guess the big time studios do not have time to share workflow and tuts - wouldn’t a Tutorial page at ILM.com be cool…

D,


#8

To create the splash effect you don’t need complicated and slow fluid simulations. You can get the effect with particles. Look at this scene I did a while ago: video
I used simple particle systems with many particles and point rendering. In composition the look can be improved a lot (you can use blurs and merges, color correctors, etc).


#9

Wow Miguel, thats really great. Ok, I’ll make some tests with particles. It’s going to be tough to top that though…

D,


#10

Have a look at X-men3, and if you can, try get the making of for the Golden Gate Bridge sequence. Framestore CFC in london did it.


#11

Thanks Dave, I’ll check for anything on my bonus dvd - then try some googling. Good idea…

D,


#12

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