Future of forward/inverse kinematics?


#121

I have it too. I could maybe temporarily put it on my website.


#122

that would be awesome!!! Could you do that and then post the link here so I can download it?


#123

(EDIT: Link Removed)

I’ll leave it up for a week, though I reserve the right to remove it if my bandwidth gets hammered. :stuck_out_tongue:


#124

Uh…your welcome guys… :annoyed:

Hope someone grabbed it.


#125

So is it possible to upload it to a site that works?
Would really want to see what all the fuss is all about.


#126

Originally posted by circle frame
So is it possible to upload it to a site that works?
Would really want to see what all the fuss is all about.

moi aussi.

[mee too]


#127

Where were you guys a week ago when I uploaded it? :shrug:

I know at least 4 people downloaded it from me, maybe they can pass it along now.


#128

Well crap…I wasn’t around at all the last few weeks…after I posted that and I missed it!!! Crap! Thanks for posting it anyway. If anyone else is willing to post it again that would be awesome! I really wanna see it. I will be checking back more often now that I am back to work.


#129

ill get it hosted soon hopefully.

Wigaru Wiyamoto: thanks :slight_smile:

bent: ? i thought you already worked with mirai before,… way back…


#130

<—Wants in too.

I’de love to check out any new/different rig styles and hopefully develop some Maya solutions for it.

I have some webspace to host, but I can only do it for short stints so my allotment doesnt get chomped.

…Waits.

m


#131

Hah, I’m a dumbass. I forgot to actually remove it from my server. May as well leave it up for those who want it:

(this is not the link your looking for)


#132

hi all,

i just download the trial version of Sega|Animanium …

very small and easy to use software for keyframing …

there is no classical FK/IK joints… but only snaping skeletion & draging.

very powerfull but it has lots of “BUT…”

i was working on adding those features to maya using complex mel… and after i reach 70% of what i want … i realize that its waste of time to do it in mel… it should be a plugin for two reasons :

speed & custom minapulaters.

anyway i wish all maya rig people try animanium to shear the experince of this type of character control.

www.animanium.com


#133

Hi there:

I’ve just downloaded that trial and works fine, but my computer is so slow that can´t make almost anything…, I like it and will try it at work in order to test it in depth.
I would want to save what I do in order to test the “export to MAYA” quality but…, what a pity.


#134

I’m glad I was finally able to try it out myself. I love the simplicity of it, I think if it was a little cheaper it would perfect. I don’t know if I could ever get used to moving/rotating in screen-space only, though.


#135

Firas > dont feel like you’ve wasted your time, lots of people code their stuff first in MEL to test their ideas out and then make a plugin out of it. This keeps them from having to recompile and bother with all that comes with coding a plugin until they know how everything works.

I’m real interested in seeing your implimentation of this. Seeing how theirs was taken from a (Tokyo University) recently finished “autonomous action simulator program for humanoid robot(s)” (algorithms dumbed down of course).

I downloaded it, but the zip file is sitting on my desktop awaiting free time.


#136

WOW… i just got through all 9 pages of this thread. I’m glad u started it Jason!!!

VERY INTERESTING STUFF… I hope it’s not dead.

I really would love to see that Mirai Vid - ambient-whisper or Wigaru Wiyamoto -
and Keith if I would have known you had that Rig set-up when you were at Ringling, oh well
I would still Love to see that as well. I’m also working on a Rig in maya trying to set up what I I saw in the sega vid. Pinning any part of the character, this would be a dream come true for Maya users!

I’m gonna keep working at this. Hopefully this is still alive!

Jay

:thumbsup:


#137

hi , Wigaru Wiyamoto

it seems the link to your ambient whispers video is not working. .please , I would like to have a look at this beauty … thnxx

And yes i would like something like what jason mentioned in maya and most other 3d apps:)


#138

Its been a year since I read this post, and today I finally got the chance to try out motion builder5…and wow it is something every major company should of woken up to.

If anyone still have a that mirai video from ambient, plz let me know, email me or PM.

It would be great to have this kind of quick character setup(MB5) in a modeling app like maya, because then I could move joints around, reveal areas under armpits/abdomen to model those deformend areas, as seen in that bayraitt video

wouldn’t it be more fun to model that way…


#139

some things are brewing in the mirai world. so when a new version is released, ill make an updated vid. ( im not sure where or if i still have Skelefun. so you guys will have to wait a bit )


#140

err can u guve us an approximate date, ambient?would like to know please.:slight_smile: