Hey there!
I am rigging a character i modeled guided by a DT-tutorial for an animation I want to create. I thought i quite mastered the vertex weights… and all of the sudden this is happening to my mesh (see image) :shrug: .
http://dl.dropbox.com/u/7580775/Capture01.PNG
The painted weights shown are for the JawBone, and the vertexes around the lips are going all funky all of the sudden. I also deiscovered that when i edit the weights of a certain selected vertex, other vertexes start to move. What the hell is hapening?
anybody any clue?? i also already made 14 morph shapes… are these going to be unusable now?
Thanks loads for the help!! :applause: