Hi everybody.
I’m working for script that allow to manipulate easy skin vertex weight after weights are baked in skin as max skinning tools was updated long time a go. As far I doing well but I need function that will make grow vertex selection directionally.
Unlike skinOps.growSelection skin which make selection grow in both directions i will rather want to have two functions; - grow up and grow down - also shrink up/down. It would be easy if vertex order would be 1,2,3,4 etc but usually is 1,2,8,9 etc Do anybody has any idea how and is it possible to achieve that by maxscript ?