Hi, if thats ok i would like to refresh my question.
I managed to get interesting particle motion with pflow and fume, but my particles die without a reason and dont continue on their smoke path, when i set fumefx follow velocity multiplier in pflow at 3.0 they go at longer distance along my smoke path, but are faster than the smoke. I have done many tests with spawn and they looked very nice but the particles loose velocity and die quickly.
This has nothing to do with delete operator
particles are not leaving the grid (the image might suggest that but its a bad angle)
Its just like they loose velocity, they do not follow the smoke trail till the end, they follow at the start and lose velocity.
I need them to have the smoke motion with a lottle vorticity and follow a path.

I will not bump this again, if no one has any ideas how to achieve such effect, then i guess i will have to try something else.