hi guys is there any way to get the fumefx particle source helper to apply it’s paramaters on a per particle basis. ie scale the radius in the source from 0 to 1 over a particles life, or animate the temperature per particle in a similar way.
I worked out a workaround by meshing the particles and then using this mesher object as a fume object source which works well but seems to take up more ram and i’m damn stuck in 32bit so need to be efiicient.
cheers
paul