Fumefx Directional Problem


#1

Hey everyone, In fumefx when I rotate the Fumefx Helper to point towards the camera, it’s still in the same place it was before. Any help?


#2

Nevermind, I got it, just had to increase the Directional Setting.

Now I have another problem, I have an object for fumefx to interact with, but it just goes right through it, I even tried pushing the speed Mul setting to the max.


#3

For the directional issue you can simply add a FumeFX Gravity vector node to your sim and control the direction that way if it helps. You can also control the direction using a wind space warp as well; although I find it much easier using the gravity vector myself.

For fume to interact with other objects they must be included in the simulation. Simply select the object in question and add it into your sim and then your smoke/fire should interact with it. (great tutorial on this actually in the FumeFX help files.)

Hope this helps


#4

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