FUMEFX CUSTOM LIGHTS
Last days ive been making this plugin that makes FumeFx lights. When created they have:
[ul]
[li]Shadows enabled[/li][li]Raytraced Shadows[/li][li]Atmosphere Shadows enabled[/li][/ul]FFX Omni
This creates a light with the above settings and also adds it to all FumeFX containers in the scene.*
[b]FFX Omni (sel)[/b]
This creates a light with the above settings and also adds it to the selected FumeFX containers.*
*FumeFX container names don't matter. The lights will identify them.
Watch overview video:
[http://blip.tv/file/2985207](http://blip.tv/file/2985207)
I will post the plugin soon.
[img]http://www.nalvfx.com.ar/wp-content/uploads/2009/12/ffx_1.JPG[/img] [img]http://www.nalvfx.com.ar/wp-content/uploads/2009/12/ffx_new.JPG[/img]
[http://www.nalvfx.com.ar/2009/12/fumefx-custom-lights/](http://www.nalvfx.com.ar/2009/12/fumefx-custom-lights/)
but why only omnis? what about target/free spots?