Hi there,
I have a question about unit scale and FumeFX
I have a test scene that has its units set up to 1 Unit = 1.0 Centimeters
I've set up a basic car model about 300 Centimeters long which emits FumeFX particles.
The problem is that the height of the flames are really short and the smoke rises really slowly.
[ul]
[li]Is there a System unit scale that is better suited for FumeFX[/li][li]Or are there any settings in the FumeFX that can scale the height of the flames and the speed of the smoke?[/li][/ul]
Thanks!