Fume fx and vue extream issue


#1

I just got Fume fx so i may be missing something or this may be a issue were Fume fx and VUE exstream need to learn how to play together in the Max play ground.

This is a render with just max objects all look great.

http://www.youtube.com/watch?v=jtY2MduGQio

This is a render with a VUE 7.5 scene in max with fume fx not so great

http://www.youtube.com/watch?v=_f4c8bJ0Rn8

I hope this is user error on my part and that some one can tell me what i need to do to get Vue scene to show up in fume alpha.
Thanks


#2

You should be rendering your fume passes out seperately. So it shouldnt matter what it looks like in VUE, you can render it in MR and comp it over the top.


#3

Yes comping is always a option and at this point I have no choice but to do comping. What is nice when using Particle flow or real flow I dont need to do comping with Vue scenes they render just fine all together playing nice in the max play ground. It would be nice to see fume fx to be able to play like the others.


#4

Fume being capadable with VUE wouldnt be considered to a main concern. There isnt much of a market out there for fume to be VUE ready. It was only MR ready last version.


#5

I take it you use Vue as well and that this is not possible at this time?


#6

This appears to be a issue with VUE exstream. I am talking with VUE developers to see if they can get this matter resolved. I will keep you posted.


#7

[size=3]Here is a update

I have spoken with Vue development and they have done some tests and are talking with Sitni Sati on working together to get these two bad boys to play together in Max. It will be great when they do.

I will be sure to post any new findings.

[/size]


#8

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