Dear Forum members,
I just watched this tutorial about FBIK in Maya on Youtube: http://www.youtube.com/watch?v=6KYaO-TOV9Q
I did the following steps like the instructor did but instead of getting the handles I only get big spheres at my skeleton when adding the FBIK system. And the rig behaves differently. When the guy stretches the arm towards the upper left for example, the whole skeleton moves nicely. But my rig is not moving. Even if I unpin everything. Is there a different workflow in Maya 2011?
Best, Michael
