Freeze a standard emitter?


Hi there,

I never used Pyrocluster too much, and now I need to create some smoke and it works fairly well for my needs.
I’m using a standard emitter, a Pyrocluster material and the only problem I’m having is that the emitter needs to be simulated, let’s say from 0 to 90. Now, what I need is only frame 50. Is there a way to freeze the standard emitter?


check render instances
Press C (make editable)