I just wanted to add this post here to share with you a series I’ve been working on over the past year.
The plan with this series is to take things back to basics as I go through each element of rigging separately, so you get a clearer understanding of the whole process. Once the fundamentals have been covered, I will then move on to more advanced systems so by the end you will have all the tools you need to build your own complex rigs.
You can find everything, as well as more tutorials here - antCGi YouTube
Below are the videos I have so far, but many more are planned in this series so I will add them to the post as they become available.
Also, let me know if there is anything you would like me to cover in future videos.
Fundamentals | Joints
Fundamentals | Connections & Constraints
Fundamentals | Control Creation & Setup
Fundamentals | Set Driven Keys & Utility Nodes
Basics | IK & FK | Limb Rigging
Basics | Hand Rigging
Basics | Reverse Foot
Basics | Spine, Head, Eye & Eyelids
Basics | Painting Skin Weights
Intermediate | Roll Joints
Intermediate | Squash & Stretch
Intermediate | Face Rig | Joints & Controls
Intermediate | Face Rig | Joint Systems & Skinning
Intermediate | Face Rig | Blendshape Creation
Future Videos in The Series
Intermediate | Face Rig | Blendshape Controls & Systems (Coming Soon)
Intermediate | Lock Down & Scale (Coming Soon)
Intermediate | Quadruped Leg Rig (Coming Soon)