I’m a 3ds max user trying to solve an output problem. The solution I’m looking for is conceptually rather simple, but it doesn’t look like either Combustion or After Effects will do it. Here it is:
I want to process output frames from 3ds max in a way that evenly blends frames 1-10 into output frame #1, then frames 11-20 into output frame #2, frames 21-30 into output frame #3, and so on…
I need to have all 10 frames in each set blended with equal weight into each output frame, but neither After Effects nor Combustion seem capable of it. In both apps, I’ve changed the frame rates/durations of the clips to run at 10x normal speed and enabled frame blending.
Combustion doesn’t even try to blend frames when the footage speed is set to an even speed such as 1000%. If set to an odd speed like 991%, Combustion will blend frames using uneven weighting and only samples two input frames at a time. Although After Effects does sample each frame, it weights the frames being sampled like a bell curve…those input frames at the center of each frame interval are given more opacity in the blending than the rest.
Am I missing something? The help files don’t make me think that these apps are capable of it, but this seems like such a simple task for 2D post software. Thanks.