Fox tail tale - a complete 3d animation using Mixamo and Blender 2.93


Hey guys

Marco here from GarageFarm.NET Academy.

This animation is my second attempt to make a character-driven short using a combined Mixamo animation movie. It took a while to do, and despite it being pretty rough still, this has proven to me at least, that it IS possible to create an animated short with minimal to no character animation skills!

I learned a lot in the process of creating this, and I hope this at least inspires you to try it out for yourselves!

I’ll be releasing a series of tips that I picked up along the way, making use of Mixamo in Blender 3.0, as well as a bit of Da Vinci Resolve.

If you have any questions, please feel free to leave them in the comments so I can make videos that can answer them in detail. Cheers, and happy Blending!

Music is also made by me, and the postproduction was done together with Mateusz who is the (post)producer of videos on our channel.



I want to share a short “making of” Fox Tale animation, recorded by Marco.

In many cases, coming up with what to make an animation of can be even more difficult than actually creating the animation itself! But with a few possibly counterintuitive approaches, coming up with an animation concept can be relatively fast and actually executable. In this tut, Marco breaks down how he came up with the concept for his animation.

0:00 - Introduction
01:02 - Ideating around existing resources
01:34 - Collecting mocap data/ building shots around existing mocap data
01:57 - Creating block-outs
02:23- Making Open GL renders for initial cuts

I hope you will find this breakdown interesting. :slight_smile: