Forkroot to Unity


#1

Hey guys

Trying to get some growing blood vessels into a VR project in Unity. I’m using and old plugin called Forkroot to generate the growth. Exporting straight to FBX creates an empty file. I can export to Alembic and bring it back in, that has the full animation in Cinema, then export to FBX but it only shows the last frame When I bring the fbx into Cinema or Unity. Does not bring in the full animation data. Under a deadline to show the client by Friday. Any ideas to accomplish this is greatly appreciated. I can post the alembic file to anyone who wants to take a crack at it.

Thanks!

T


#2

Replying to my own post, It’s looking like Nitrobake is the answer. More shortly after we try it.

Thanks!

T


#3

Try using the alembic import in Unity

https://docs.unity3d.com/Packages/com.unity.formats.alembic@0.1-preview/manual/index.html

Regards
J


#4

Tried that, didn’t work in either Unity or Unreal. Nitrobake is working for FBX, fortunately.