I watched the video, Dario, but didn’t catch the trick to instancing groups? If I can get this to work, I don’t have to Combine my trees, and will have the leaf groups be separate objects still - this would totally rock.
In other news, I realized this week while playing an old adventure game where we’ve all seen SpeedTree in action. Oblivion uses SpeedTree! And it’s amazing for realtime trees, obviously. Have mine a bit modded out to use even higher-res textures and a much farther draw distance than stock Oblivion, and it’s excellent. But even if it would work great with mental ray, the trees are too Vue-ish in quality to be considered realistic, really.



