Hi guys. Im really sorry to be asking things that seem to have already been covered in this extensive thread. Im new here but have been using maya for a few now and having a nightmare with my scene.
I just cant seem to get double sided shading to work on my leaves, I’ve tinkered with both the sampler info & Condition method and the mib-twosided method and really cant seem to get my head around how all the connections are made.
I hate to be a pain in the butt but if anyone could kind of go through things step by step with me I would really appreaciate it. Using the mib_twosided method I managed to kind of get it to work, but can’t figure out how all the other information is passed through or connected i.e the alpha, bump, reflection etc.
If it any help im using maya 2010 and rendering with mental ray.
Cheers all. 
