Fluid sim: RealFlow or X-particles?
keppn
#22
keppn
#24
Haha, yeah, it’s just an illustration that X-Particles’ Foam + Motion Blur allow for a look, that is quite different to the typical “meshed fluid sim”. Of course, it’s far from the visual complexity of your supposed Krakatoa workflow (which I admire a lot!), but for me these ‘fakey’ results are good enough. It’s easy to setup, quite performant and everything is parametric and flexible…
NorthernDoubt
#25
Indeed, parametric and flexible is also my preference. Karakatoa is also parametric, it updates your sims on ‘recache’, but for this purpose I understand were you are coming from.
keppn
#27
I hope you like it, too. Be sure to check out the training videos, I thought they were really good to get up to speed…
