guys, i’m making a city, and pretend to put a big tsunami in it.
i’ve spend some time makin the simple city, just for the simulation (i’l not make a super detailed buildings to bake a big fluid sim). when i’ve finished, i started setting the fluid simulation.
made a domain, a fluid objetc in the beach, etc…
but then, i hit bake, and well, it bakes like a flash, but in really it doesn’t bake.
like, instead of turn into water, the domain still a cube.
its very strange. it bakes normaly when i don’t change anything, but when i put the domain and fluid objects in the size i want it bug, don’t bake, and other anomalies :X
even crash.
strange, couse i put the default settings, just for test. and the cpu don’t use more than 60% (the crash i’m saying is: the fluid simulation bar stays in “1” and the program continue running good. but i cannot cancel the simulation til i close the program)