Fluid nCache & Rendering Issues


#1

I’m working with fluids (a 3D container with emitter) for the first time and having some rendering issues. I’m trying to do a quick batch render to test the animation and MR test renders it fine, but when I batch render it the only thing that shows up is my geometry. I tried nCaching the fluidShape but that caused the fluid animation to not play (in the viewport) when I scrub the timeline as well as not show up as a test render. I’m using Maya 2013.

What’s going on (or what am I doing wrong?)


#2

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