Fluids are very complicated to understand for me.So here I’m just trying to achieve a neat looking explosion using maya fluids. Just trying to add something more to it. Im just adding up attributes so i could make it look better.Its a density simulation for now. Ive keyed the incandescence input.
Fluid Brainstorming : Explosion in Maya
beagean
#2
Looks great man, personally I think the fire bit needs to last a bit longer, it’s like blink and you miss it. And is there any chance of some anticipation for the explosion?
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