Hello guys 
I’m animating in Maya a biped character. Was doing a running cycle and was kind of struggling with keeping it all in check and maintaing all the rotations and positions correct when changing sides.
Is there any way to flip or mirror an animation?
For example:
I create a keyframe with the left leg down and the right leg up, what I would want to do is basically go to a frame further in the timeline and instead of changing the values one by one, I would like to copy the animation in the left leg, and copy it to the right leg.
Already searched for it, and tried using the Maya Bonus Tools -> Animation -> Mirror animation, and didn’t manage to make it work.
Regards 