I’ve been working on a short animation that I intended to add to my demo reel (using Vue 5 Inf), to demonstrate proficiency in Vue, but flickering has made a quick two day project into a rigorous exercise in futility and patience testing.
I’ve tried most tricks, except jacking the AA and quality settings through the roof since the render times would be intolerable. I noticed that its far quicker for me to render the animation sequence on one machine than to use HyperVue (HyperSLOW is what it ought to be called), and had 2 crashes using HyperSLOW_Vue resulting in a loss of ALL frames. Even the manual says you can’t recover files if the net render job is canceled or interupted. WTFunk?!!!
Why even have the damn thing? Compared to other network management software this is worth as much as a damn plastic toy…literally.
One thing I’ve come to realize is that Vue is the environment equivalent to Poser. It promises a good deal, but at the end of the day, it’s extremely difficult to get anything remotely believable out of it. Like Poser, it screams “Hey, Im CG…I’m really bad CG!” And like Poser there are some uses for it here and there, but by and large, I can’t see it being used much for everyday production. I bought 5 Infinite when it first came out, and have worked in it quite a bit off and on since (bought and viewed all of the AsileFX DVDs), so I consider myself a relatively advanced user, but it finally dawned on me that it takes just too damn much work and there are just too many limitations with it…IMHO, that time is better spent setting your scenes up in your main programs like Max or Maya, and using forresting plugins or imported plants with either placement via particles or scatter modifier. At least this way you have much more rendering control and options.
Having said all of that…has anyone come up with any good solutions in post for minimizing the visible flicker. I’m trying in Combustion every trick I can think of (rendered the files in RPF and try to isolate the trouble spots with GBuffer Object or GBuffer Material selections) and about the only option is to isolate the areas and blur the heck out of it, along with color correction…but this just removes alot of the edge lighting that you normally want. A huge tradeoff. Vue sucks. Did I say that already? And I tried the Vue 6 PLE. A small improvement overall, but much of the same headaches.
To anyone out there who’s considering a purchase of Vue…just be warned. For still images only, you may find it your cup of tea…but for animations, as New Yorkers would say…“Fa’ Getta’ Bout it!” :shrug:
