Female Warrior(ess) - Critiques/Tips?


#1

Hi there!
I’m quite new to these forums so apologies if i’m doing anything wrong, or possibly posting it in the wrong place.
I have been doing Digital Art for about a year now, using the internet as my mentor.
But i feel like i am in need of some good critiques on my work as it seems lacking (pretty badly).

So i thought i would post my latest WIP screenshot of a piece i am currently working on;


As i had to get this forum post confirmed it took a while and in the mean time i did some more work on it.

Thanks in advance!


#2

looking good. Just keep rendering those details. Work on blocking in the form of the armor more before slapping on those textures so they look more volumetric and less flat. good start and cool design. keep at it.


#3

The anatomy of your figure is a bit too simplistic, almost like she’s a blow-up balloon without any anatomical structure underneath her skin–no muscles and no bones.

Her arm seems quite short. Typically the tip of the finger reaches down to half-way between the crotch and the knee. Some people might have exceptionally short arms, but I don’t think that’s what you intended.

The focal plane looks a bit confused. The figure is razor-sharp, while everything in front of and behind her are blurry, but her hair is also blurry. Think about the distance of everything to the camera lens (that is in fact, what you’re trying to mimic), and you’ll see that in order for her entire figure to be so sharp, her hair can’t be that blurry, because her hair is definitely closer to the focal plane of her body than you have depicted.

Where are your light sources? This actually looks like it should be a back-lit scene, but you’ve got really bright illumination on her from the front. So if the sun is behind her, what is lighting her from the front?


#4

@ Bent1o: Thanks for the comment! I was indeed a bit too fast with those textures, but at least i know now for next time :wink:
@ Lunatique: I was waiting for you to comment on it :smiley:
I agree her body doesn’t have much definition, i’ll have to work on that.

Ah i didn’t notice the arm was that short! Thanks for mentioning.

In order for it to look better, would it be fixed if i get rid of the blur in the hair? I’m not too experienced with these kind of things so i find it hard to figure out.

Good question, i didn’t really think of what the other light source was! I’d say the ‘explosions’ around her could be a nice light source, but i’m guessing there should be more coloured reflections around her then?

Thank you so much for the help!


#5

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