Going for a vaguely Prometheus feel here, first ideas/wips…

</a>
February 2015 - Tim Byrne
That feel you’re establishing is stupendous. Make sure your lighting aids you in creating a focal point!! I truly enjoy the off-angle camera with the tilted horizon line, even though that’s something most directors would generally avoid!!
Cheers Milan,
I’ll be sure to look at my lighting, WIP attached - just working in B+W at the moment while I’m constructing the landscape/crevice…
</a>
Almost there, jsut need to add some more detail and I think adjust the overall colour and lighting balance I think its looking a bit too blue at the moment…
</a>
Here is my final image…
with link to hi res:http://s630.photobucket.com/user/vellumtb/media/DMP%20Feb%20Tim%20Byrne%20Final%20H.jpg.html

</a></a>
Cheers guys! - aren’t these great challenges, I feel like I’m learning so much with each one.
This was my first challenge and definitely not my last
I learned a lot as well!
Congrats on 2nd place!
Great diagonal shapes here in the structures below that give it a great sense of scale and composition. The rock structures on the left have some nice texture to them, although I think the lighting could be worked on some more. There’s lots of mist and atmosphere in the shot, which is great, but it would obscure more of the lighting, giving it more of a dappled lighting in this scenario. It could really hone in on your focus for the composition rather than showing too much. I think the right hand side is nice to convey such lighting. Just go with a little less on the left and focus on a few areas, closer to your focus point in the middle with the orange top towers. The peaks coming out of the mist in the far right middle BG is looking great too. Some spots sin the middle where the platforms are is probably going a little too blue green, and it could be more consistent with a desaturated blue color, reflecting the environment light instead. Overall, great mood!
This piece was the most impressive entry this month in terms of scale and concept. There is a great ‘epic’ feel to the image, and it fulfils the brief very well.
In terms of technical execution, this feels more like a piece of polished concept art than a photo-real painting - there are lots of smudged / muddy details and overlapping forms that take away from the realism of the image. I would love to see this polished up into a finished DMP.
I’ve done a paintover of all the top entries this month - here is a suggestion of where you could take this image, if you wanted to push it a bit more.
BEFORE:

AFTER:

Note that this is just a suggestion, as the overall is concept is fantastic - it’s just the polish and final details that let it down
-Tighten up the forms in the canyon architecture (less confusing / overlapping shapes)
-Add more detail to the canyon walls, particularly the right hand side, where the haze is quite heavy-handed
-Resolve the forms of the canyon as it goes into the distance. It’s okay to have the details fade away into haze, but not for the image to look blurry / unfinished.
-Add a more defined light source to give a greater sense of form to the canyon
Thanks David and Alex for your comments and Alex for your paint-over too, getting such feed back is SO helpful so a huge thank you both for taking the time to do this, it really is very much appreciated.
I like what you have done with the lighting in the canyon there Alex - it really helps with the sense of depth and interest. I agree with you David now that you mention it, of course the mist would obscure more of the lighting and maybe light it up from below (I must check what that looks like with lightning/cloud photos).
Thank you both again for your feedback!!!
cheers
Tim
</a>