I was wondering if anyone else has had any problems with the FCurve Editor. I have a character that has been characterized using the standard procedure, but when I alter certain attributes in the FCurve editor (in this case, the rotate attributes on the lower back, upper back, and head) it does not change the animation at all. I can even change the value of a keyframe from 1 up to 100 in the FCurve window and see NO CHANGE in the viewer. It is as if I never changed the property in the FCurve window at all. It seems to completely ignore it.
Any ideas? I am completely baffled thus far. The kicker is…it only ignores certain attributes…because the translate and rotate attributes on other parts of the body, like the feet, hands, center of gravity, etc. work just fine!
Thanks so much. ![]()
The reason you are experiencing your problem is when you are selecting any body part from within the character controlls it is only selecting the IK skeleton…