Fcurves and FK question.


#1

I have trouble with Forward Kinematics and Function Curves. I use a control rig with REACH T= 0 , REACH R=0 , No Pinnig , in other words I use Forward Kinematic to animate, when I key some with FK and try to modify some Fcurvs , the Fcurves dont work when I changed the position of the keys in Fcurvs my character is not update (autokey is on), but I try to modify with transform, but when I switch ot REACH T=100% and REACH R = 100% (Inverse Kinematics) and then try to modify Fcurves everything is OK, is it some reason Fcurves dont work right with FK - I aks that because it is very handy to make some pose and then to tweak weighting of curves and reposition keys in Fcurves, like I do in Maya, Am I wrong with FK or Fcurves? I am beginer user of Motion Builder and it is very bad for me do not have ability to change Fcurves and FK - plase if someone know some answer, link , help or whatever to post it here. Thank you guys…


#2

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