Hi guys;
I am working with Modo and 3ds Max . I have a scene that has a camera in 3ds Max.
I want to export this camera into Modo without loosing any position and attribute data. ( Fov for example )
Both Modo and 3ds Max are set to "Metres " as their defult working unit setup.
When I export and OBJ file from Max and import it into Modo, everything works just fine.
However, when I use .fbx format, I always come across with the scaling issue . Meshes, cameras are not exported properly.
What can I do to fix this issue ?
If you know something about that, please share it with me.
Best Regards;
Ozan
