Hey Guys
I was using pose space deformer from comet-cartoons.com and got some very nice result.
Problem occured when i gave the rig to my friend to animate. He couldnt see the mesh at all. Switching on the mesh, through the COG control (i had connected the mesh visiblitiy with the COG control) switched on a baseMesh, which wasn’t connected to the joints. and was automatically created (i suppose) while creating the pose.
So I was wondering, Is there a step that i am missing, where-in I need to bake the pose space deformers, in-order for it to trickle down the pipeline.
Any information regarding this matter, would be most helpful.
Thanks in advance