Hi, I am messing about with motionbuilder (not a bad progy at all). But how do you control the eyes with something like targets (3ds max equivalent to lookAt constraint). I managed to get the same effect by reading this paper ( http://www.alias.com/glb/eng/support/knowledgebase/solution_details.jsp?type=Technical%20Note&family=MotionBuilder&itemId=0128 ) but where do you link the null pints in the control rig and where do you link the target as well.
Hope someone can help. Regards, Ivan
