Exporting Zbrush file to 3Ds Max quality



I am not sure if there was an answer to similar problem. We are trying to export a Zbrush file to 3Ds max for rendering, but we are facing a quality problem. On Zbrush the file looks smooth however when we import it in 3Ds max it has a wobbly surface seen when you apply a metal texture. Is there a way to create or export a file that when you import in 3Ds Max you would not have this wobbly effect?